So it's only 2 months since the LVO, and another one of the large US tournaments has come round, this time Adepticon. Adepticon has different comp to the LVO, in that it basically doesn't have any, so you can unleash unrestricted D, unrestricted Invisibility and as many detachments as you want. I was interested to see if two things had happened:
- Would this change the top armies much ?
- Would there be an improvement in the Performance and a narrowing of the spread of performance for Tau & Necrons (which had rather larger spreads of performance in my analysis of the LVO, here, than I expected.
The second comment game from the Blood of Kittens review of the event. here, where they said:
"If you take a look at the lists you will notice one army dominated over the rest: Eldar. Eldar have seven spots in the Top 18 and a few more Eldar shoehorned into other lists! All the Eldar lists had at least one Wraithknight and Scatbike units. Adepticon has full powered D Weapons, so with Eldar having the easiest access this wasn’t a surprise. Still, this is amazingly dominate army, the only other time I can remember an army performing so well was the Grey Knights at the end of 5th edition. What is impressive are Eldar don’t have any way to get free upgrades or units, they don’t seem to need it. Unless future army rules find a way to easily kill Warp Spiders and Scatbikes I don’t expect Eldar domination to end anytime soon" - now Eldar were already dominate at LVO, but this sounded like they did even better, so was this an exageration or did Eldar really improve in their performance, I thought that with more time people would get better at fighting Eldar, so while good players would still very well with the army they wouldn't dominate as much as they had.
Also Blood of Kittens hosts, here, all the top 18 lists if you want to look at the actual lists of the top players.
Ok, so on to the number crunching to see what happened (but before we do I refer you to my last article, here, where I included some of the limitations of any number crunching):
First lets start out with the number of players, by primary detachment, and I think they changed the primary detachment to the detachment with the most points rather than where the warlord was:
For this analysis I'm only going to look at armies which had 7 or more entries. I would normally have cut off at a higher number, but I wanted to include Necrons in the analysis. Just missing the cut were Dark Eldar and Khorne Daemonkin at 6 players each.
Eldar in this tournament have surpassed Vanilla marines as the top army, however when you add in marines in all their varieties Marines are still the most popular, however for nearly 1 in 4 armies to be Eldar is a huge number for them (and a massice jump from the LVO where they were 1 in 7 of the armies). It also shows that the numbers per army start to drop off very fast. After Tau, Space Wolves & Daemons you're down to under 10 entrants.
So how did the armies perform ? Again I would look at average placings, but then also compare the number of placings in the top 50 and top 30, and compare that to how many players for each army there were:
|[Click on the pic to view a bigger, more readable view]|
However is this better than Eldar did before ? Due to the small size of Adepticon, the top 50 at LVO is comparable to the top 30 at Adepticon. Looking at the top 30 at Adepticon Eldar were 1.57 more represented than they were in the general field, compared to looking at the top 50 at LVO Eldar were 1.55 more represented than the general field.
One thing that has changed is the spread of the armies performance, particularly Eldar:
The real oddity is Tau with a more narrow spread of results, particularly when you consider that their average placing is just below the middle (103rd against a middle of 92nd). I have some theoryhammer ideas as to why, but would love to read your ideas as well. Are Tau handily beating some opponents, but then coming up with things that they just can't beat ? Is it Invisibility and Psychic Shriek ? Is it rerollable cover saves ? Or just the good old fashioned fast assault threats ? Is it the mission requiring very mobile armies while Tau players are sticking to maximum firepower and ignoring mobility ? Or maybe a combination of all of this ?
The increase in the spread of the performance of Eldar, in my opinion, means that while players are learning to beat the poor Eldar players and/or those with less optimised lists, when facing good players with optimised lists it's still really hard (not impossible) to win.
Does this follow your idea of where the meta is, and which are the strongest codexes ? What's your thoughts on Tau's average performance (10% of the field yet only 7% of the top 30, a drop of a third). Yes I know a lot of armies do make the top 30 at all, but why is an army that is seem as so strong not doing better ? It was interesting to note that Frankie (of Frontline Gaming) switched from his tournament winning Tau to a Gladius Strike Force with a Culexus Assassin & Inquisitor with Servo Skulls for this event, is Tau not quite cutting it when it comes to the big competitive tournaments ?.